By Anatoly Karpov
Author's preface: ''I have performed an enormous volume of event and fit video games in the course of my lengthy chess profession, approximately 2,500 altogether. From these video games, i've got chosen in basic terms 300 for this ebook, - the video games I examine my top and such a lot instructive ones.
My aim used to be to symbolize my Most worthy inventive achievements of the thirty years that experience handed, from 1966 until 1996. the choice used to be subordinated to the next 3 standards: robust opponent, demanding struggle, and instructive worth. hence this choice of video games should be taken care of additionally as a contemporary chess guideline booklet, as the video games have been performed usually within the most powerful occasions of the final thirty years.
Under this type of strict choice process, many fascinating and instructive video games in addition to easily appealing fragments may have unavoidably been lacking during this booklet, if the video games were integrated into it in simple terms fullyyt. as a result, the ultimate bankruptcy includes a variety of my top combos and finals that are crucial for attaining the abovementioned objective; with out them, this paintings could were incomplete.
I nonetheless play much and nonetheless in achieving event successes, so it'd be untimely to simply accept this booklet as my ultimate account. I truly wish to play a few stable video games in upcoming occasions and to elevate my very own account of event triumphs (I have over one hundred forty of them lately - greater than any participant in chess history). even if, such a lot of chessfriends had expressed their wish to have this booklet at once that i made a decision to arrange this kind of an intermediate file on my 30 years in chess. enable analyzing this paintings convey you excitement and increase your knowing of chess internal good judgment, intensity and beauty.''
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Extra resources for Anatoly Karpov: My 300 best games
A b c d e f g h f g h 206 a h l' d 209 l' r g h a 41 h c d e 210 Skewer Black to move. 42 Remove the guard Black to move. a b c d e f g h 217 43 Double attack White to move. 44 Discovered attack Black to move. 229 231 233 45 Attack the defender Black to move. 235 237 238 239 46 Zugzwang White to move. 47 Close the trap Black to move. 250 48 Pin Black to move. 2 53 2 55 49 The cross-pin Win a rook or get a queen for a rook White to move. 50 Mate threat Black to move. a b c d e f g h 265 Sl Winning a Bishop Giving check to win a bishop Skewer check Black to move.
A b c d e f g h 217 43 Double attack White to move. 44 Discovered attack Black to move. 229 231 233 45 Attack the defender Black to move. 235 237 238 239 46 Zugzwang White to move. 47 Close the trap Black to move. 250 48 Pin Black to move. 2 53 2 55 49 The cross-pin Win a rook or get a queen for a rook White to move. 50 Mate threat Black to move. a b c d e f g h 265 Sl Winning a Bishop Giving check to win a bishop Skewer check Black to move. a h c d 27'; e l' g h a 52 h c d e 276 l' g h Remove the guard White to move.
290 291 293 55 Discovered check White to move. 297 299 300 56 Discovered attack Black to move. 301 305 57 Give a check that forces White to sacrifice the bishop Black to move. 308 307 309 58 Pin White to move. 315 318 317 59 Reinforce the attack White to move. 319 323 60 Give two checks in a row to win the bishop White to move. 330 329 61 Winning a bishop without giving check on the first move Trap the bishop Black to move. 331 333 a h c d e f g h a 33S h c d e 336 62 f g h Skewer White to move.
Anatoly Karpov: My 300 best games by Anatoly Karpov