
By Jonathan Hawkins
ISBN-10: 1936277409
ISBN-13: 9781936277407
How did Jonathan Hawkins be capable of cross from being a regular event competitor to a participant near to clinching the Grandmaster identify? the key used to be figuring out what to review and the way to profit as successfully as attainable. Focusing his awareness firmly at the endgame, Jonathan devised a few construction blocks and pointed out a few vitally important components of analysis. the results of his labor was once a meteoric upward push during the ranks, as he turned firmly proven as a fashionable GM killer at the English match circuit. those pages demonstrate the secrets and techniques of his notebooks for the 1st time. IM Hawkins offers specific fabric aimed that can assist you turn into a far better useful participant, one armed with a deeper knowing of key points of chess. A cautious examine of the teachings provided during this e-book may still let the chess pupil to achieve major development.
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Additional info for Amateur to IM: Proven Ideas and Training Methods
Example text
Clearly, Black has improved his position over the past few moves, but still everything is defended again and there is no clear path to victory. 30. B Af6 PlanC > White is paralyzed, so without a clear breakthrough it is best to simply optimize the black pieces. > The Hd8 can go to h8 (then maybe h4) black bishop to f6, and the black king can think about encroaching on the dark squares with 4 c7-d6-c5. ) 31. Hgl Hh8 32. * f 2 * c 7 33. Hg4 Trying to reduce the material and remove the strong rook on b4.
7 . h5 * h 8 l l . #h7 and White wins. 6. *g5 7. #h6 Forcing access to h6. h6+ is not sufficient to draw because of 7. *f4?? * g 6 ! ^66 with a winning outflanking maneuver. < < > > If White does not occupy h6 then Black will simply return to g7 with his king and make the decision again on the next move. 7. 4 f6 does not help as discussed earlier in the chapter. *h8 A critical decision now awaits Black. *h8. Remember that with the white king established on h6, if White achieves the advance g5-g6 and 8.
4 f6 does not help as discussed earlier in the chapter. *h8 A critical decision now awaits Black. *h8. Remember that with the white king established on h6, if White achieves the advance g5-g6 and 8. h4 *g8 9. h5 * h 8 10. g5 *g8 43 P A R T 1. Thinking techniques Second training game 11. g6 hxg6 12. hxg6 * h 8 13. g7+ *g8 The initial moves of this game were the same and the following position was reached. 14. g4. g4 is so bad. 1. h3! A big improvement from the previous game. White gains the opposition without obstructing his king's path to h6.
Amateur to IM: Proven Ideas and Training Methods by Jonathan Hawkins
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